Game Rules
Common Rules
- The initial position(Resurrection point) is located in a safety zone, where characters can’t be attacked but can attack enemies outside a safety zone.
- The names of enemies are displayed in red.
- Characters killed during the battle are teleported to the resurrection point, and HP and MP are fully restored. No experience penalty is given.
- No kinds of transportation can be used in battlefields. Scrolls of Escape, Scrolls of Summon Monster, Pandora’s Boxes can’t be used as well.
Rules for Capture the Flag
- Characters score 1,000 points when the flag is placed in the friendly territory.
Characters lose 1,000 points when the flag is captured by the enemy team.
- Characters score 1 point by killing an enemy character.
- The character that captured the flag has to mount it on the flagpole within 60 seconds. When the 60 seconds are up, the flag is dropped on the ground.
- Characters in “Untouchable” status cannot capture or mount the flag.
- The team with the higher score when the time runs out wins. If the scores are the same, the battle is a draw.
Rules for Point Battle
- Players score points by killing monsters summoned in the battlefield and other player characters.
- Monsters are summoned depending on the level of the highest-level character in the area.
- Four types of monsters – normal, champion, giant, strongest - are summoned. Points scored depend on the type of the monster killed. (Points scored: 6 points for a player character, 1 for a normal monster, 3 for a champion monster, 8 for a giant monster, 60 for a strongest monster)
- When a monster is attacked and killed by both teams at the same time, the team that has dealt more damages scores.
- The team with the higher score when the time runs out wins. If the scores are the same, the battle is a draw.
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